Re: Build failed in Jenkins: 3.HEAD-amd64-CentOS-5.3 #1372

From: Kinkie <gkinkie_at_gmail.com>
Date: Wed, 8 Jun 2011 16:40:25 +0200

On Wed, Jun 8, 2011 at 3:45 PM, Amos Jeffries <squid3_at_treenet.co.nz> wrote:
> On 09/06/11 01:17, Kinkie wrote:
>>
>> On Wed, Jun 8, 2011 at 3:11 PM, noc wrote:
>>
>>> Changes:
>>>
>>> [Francesco Chemolli] Removed some dead code in case of disabled
>>> authentication
>>
>> Fascinating. This code seems to break the build on mswin, and it
>> passed the test-suite on my natty box.
>> Uncommitting; sorry for the spam.
>>
>
> #if USE_AUTH must go underneath config.h. ;)

Whoops :)
That change is valid so.. recommitting after a check

> FWIW I went through the mswin branch and have been trying to bisect the
> successful changes back into trunk. There is a lot of mess in that diff.
> Some of it may explain the weird build behaviour left on mswin.

A bit of bitrot, unfortunately. Thanks for your effort (I'll keep on
banging my head into win-specific issues in the meantime).

> I spent most of this evening looking up how to get Jenkins to commit after a
> successful build so we can do full continuous integration. Nothing easy.

I'm not sure I understand. What would you like to do? If a build
succeeds on Windows and Linux, merge the change to trunk
automatically?

> On the other side, there are cppcheck and other static analysis tools with
> plugins to scan build logs for issues.

I'm using Eclipse for that... double click on the error, open the
offending line ;)

-- 
    /kinkie
Received on Wed Jun 08 2011 - 14:40:32 MDT

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